AI Insights · Timothy · October 2023
Top 5 Shoot'em Up Games Performance in Sweden Q3 2023
Explore the performance of the top 5 Shoot'em Up games on a unified platform in Sweden for Q3 2023, including trends in downloads, revenue, and weekly active users.
In the third quarter of 2023, the Shoot'em Up games category saw varied performance metrics across the top five games in Sweden, according to Sensor Tower data. Here's a detailed look at how these games fared in terms of downloads, revenue, and active users.
Survivor!.io from HABBY experienced fluctuating trends. Weekly revenue peaked at $7.6K in early August, followed by a dip to $3.3K in early September, before recovering to $6.8K by the end of September. Downloads showed a downward trend from 1.8K in late August to 590 by the end of September. Weekly active users also saw a decline, starting at 14.7K at the beginning of the quarter and ending at 11.4K.
Archero, another title from HABBY, had a notable increase in revenue, reaching $7.5K in late July before dropping to $3.0K in mid-September and then climbing back to $6.8K by the end of the quarter. Downloads were relatively low, ranging from 315 in mid-July to just 69 by the end of September. Weekly active users saw a decline from 3.9K at the start of the quarter to 2.9K by the end.
Heroes vs. Hordes: Survivor by Swift Games UG showed strong revenue growth, peaking at $5.9K in late July, with a slight drop to $2.5K in mid-September, and ending at $3.8K. Downloads peaked at 1.4K in late July and then decreased to 505 by the end of September. Weekly active users grew from 1.4K in late June to 2.7K by the end of July, before stabilizing around 2.1K at the end of the quarter.
SSSnaker from HABBY saw a peak in revenue at $6.0K in late July, followed by a decrease to $1.2K by mid-September, and a slight recovery to $1.3K at the end. Downloads were highest at 626 in mid-July and dropped to 147 by the end of September. Weekly active users maintained a steady range, starting at 12.0K in late June and ending at 12.6K by the end of September.
Azur Lane by YOSTAR LIMITED had a significant revenue spike to $6.1K in mid-September and ended at $6.4K. Downloads were relatively low, with a peak of 81 in mid-July, and dropped to 28 by the end of September. Weekly active users remained fairly stable, starting at 295 and ending at 266.
For more detailed insights, visit Sensor Tower.